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CppNorth 2025, The Canadian C++ Conference
July 20-23, 2025 • Toronto, Canada
Monday July 21, 2025 11:00 - 12:00 EDT
To accelerate machine learning research and to unlock the potential for cutting-edge in-game models, Ubisoft started using Microsoft’s open-source inference library ONNX Runtime in their proprietary engines.
This session offers insights into using this solution in game dev scenarios: performance topics, build requirements and processes, threads and memory management, library licenses, open-source contributions and the overall organization around this initiative.
Speakers
avatar for Jean-Simon Lapointe

Jean-Simon Lapointe

Software Team Lead, Irystec
Jean-Simon Lapointe is a Technical Lead in the Technology Group at Ubisoft Montreal since 2020. As a member of the content creation technologies transversal team, he worked on software that helps production teams integrate machine learning technologies inside their games. Additionally... Read More →
Monday July 21, 2025 11:00 - 12:00 EDT
TBA-B

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